Tesla Shotgun

By Disturbedpsycho

Shrapnel Headhunter
Shell Shock +

Increases Shotgun damage by 50%

Team Perk
Blast From The Past
Removes all shield and increases Max Health by 200%
Unlocked by: Paleo Luna (Tales of Beyond Quest)
Support Team
Saurian Might
Every 1 second, adds 3% of Current Health to Damage of next Ranged Weapon hit.
Saurian Hide
When Shield is depleted, increases Armor by 33
Critical Blast
Increases Shotgun Critical Damage by 75%
Plasma Arc
Energy Damage has a 20% chance to zap nearby enemies for 58% of damage dealt.
Goin' Coconuts
20% chance to find Coconuts in containers. Coconuts restore health instantly and restore additional health over time. Increases damage by 16% while under the effects of a Coconut




Quite a few things can be switched around here for your taste. Like Shotgun Damage can be swapped for Crit Damage if you prefer. Plasma Arc can also be switched for In a Pinch, Locked and Reloaded, or Explosive rounds. I use Plasma Arc because I've generally been using an energy shotgun, specifically the Pulsar 9000. With how many enemies you are hitting with each shot there is a high chance you will cause a ton more AOE damage from lightning shooting between the enemies, even ones out of the range of the shotgun blast. That shotgun also works really well with my Cyberclops Teddy Build, doing even more AOE damage with him in commander slot.


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