Increases T.E.D.D.Y. range by 2 tiles. Enemies take more damage from T.E.D.D.Y. based on distance, up to 40% at max range
Requires commander with T.E.D.D.Y. ability
Bearserker
Increases T.E.D.D.Y. damage by 30%
Requires commander with T.E.D.D.Y. ability
Bear Stare
T.E.D.D.Y. fires lasers (from his eyes!) every 2 second(s), dealing 26 base energy damage
Requires commander with T.E.D.D.Y. ability
Return To Sender
Seismic Smash returns to its origin point. Decreases Seismic Smash damage and impact by 25%
Requires commander with Seismic Smash ability
Four On The Floor
Seismic Smash leaves a pusling zone with a 0.5 tile radius at the end of its range which deals 56 base Energy Damage over 4 seconds and bounces husks inside