Enemies standing on structures affected by B.A.S.E. are snared by 15%. Enemies that damage a structure affected by B.A.S.E. are frozen for 4 seconds. Each enemy can be frozen once every 15 seconds
Team Perk
Supercharged Traps
0x
FOR EACH: Constructor
Increases damage of traps affected by B.A.S.E. by 8.5%.
Unlocked by: MEGA B.A.S.E. Kyle (Base Game)
Support Team
Electrified Floors
Enemies standing on structures affected by B.A.S.E take 12.7 base energy damage every 5 seconds
Requires commander with B.A.S.E.
Feel The Base
Eliminating enemies standing on structures affected by B.A.S.E. charges B.A.S.E. After 30 charges, B.A.S.E. emits an explosion which knocks back enemies and deals 39 base energy damage in a 3 tile radius
Requires commander with B.A.S.E.
Base M.D.
Allies standing on structures affected by your B.A.S.E. heal for 3.75 base health every 1 second
Requires commander with B.A.S.E.
Power Modulation
Structures affected by BASE are healed for 4% of max health every 10 seconds
Requires commander with B.A.S.E.
Fully Contained
Enemies that melee attack structures affected by BASE take 15 base damage