Perk
Malfunction
Increases radius of Plasma Pulse mines 40%

Malfunction +
Increases radius of Plasma Pulse mines 40%. Furthermore, causes Plasma Pulse to malfunction, dropping only 8 mines. These deal 730% more damage and self-destruct after 10 seconds
Abilities
Plasma Pulse
Deploy a device which spews plasma mines for **time**6 seconds. Each mine deals **amount** energy damage.
R.O.S.I.E.
Deploy a mountable turret which deals **damage** physical damage per shot and fires **shots** 7 shots per second. R.O.S.I.E. has **ammo** 150 ammo.
D.E.C.O.Y.
Deploy a D.E.C.O.Y. which distracts nearby enemies for **time** seconds.
Class Abilities
B.A.S.E.
Place B.A.S.E. to reinforce attached structures with 60 Armor. Extends 4 segments from placement. Placed from trap wheel.
Kinectic Overload
Melee knockbacks and staggers trigger Kinetic Overload, dedaling 25 base Energy Damage to nearby enemies. After melee critical hits, increases Melee Impact Damage by 10% for 5 seconds, up to 5 stacks.