Increases radius of Plasma Pulse mines 40%. Furthermore, causes Plasma Pulse to malfunction, dropping only 8 mines. These deal 730% more damage and self-destruct after 10 seconds
Plasma Pulse
Using Decoy and Malfunction + Plasma Pulse in tandem can easily score ten or more kills in an instant and give you the Rockin' Riff buff to supplement your weapon damage for most of their cooldowns. The insane damage output of Plasma Pulse is great for nuking mist monsters and mini bosses, and the energy economy makes it feel very good to use in Venture Zones. Inspired heavily by NINTHMARCH's build: https://stw-planner.com/loadouts/view-loadouts/loadout/329