When Plasma Pulse is placed, it deals 43 base energy damage to enemies in a 1 tile radius
Plasma Pulse Blast +
When Plasma Pulse is placed, it deals 94 base energy damage to enemies in a 2 tile radius
Abilities
Plasma Pulse
Deploy a device which spews plasma mines for **time**6 seconds. Each mine deals **amount** energy damage.
Bull Rush
Charge forward **distance** 3 tiles, dealing **damage** physical damage to enemies and pushing them away with your shield.
D.E.C.O.Y.
Deploy a D.E.C.O.Y. which distracts nearby enemies for **time** seconds.
Class Abilities
B.A.S.E.
Place B.A.S.E. to reinforce attached structures with 60 Armor. Extends 4 segments from placement. Placed from trap wheel.
Kinectic Overload
Melee knockbacks and staggers trigger Kinetic Overload, dedaling 25 base Energy Damage to nearby enemies. After melee critical hits, increases Melee Impact Damage by 10% for 5 seconds, up to 5 stacks.