At launch, our goal is to ensure that Fortnite still feels like what you would expect. We’ll be closely monitoring your feedback from the in-game Feedback tool for any issues you may be experiencing.
To report issues via the in-game Feedback tool, select Feedback in the main menu and choose Bug. We encourage you to put “Physics” in the subject line and include a concise message in the body that accurately describes the issue(s) you’re experiencing.
Islands
Bug Fixes
Fixed an issue with the underwater post-process effect on the Archipelago Island and the resulting loss of the effect when the island is loaded.
Gameplay
Added a new value to the HUD Info Type option in My Island UI settings.
Round Status: Shows a representation of how many players are active or eliminated for each team and the current number of Rounds won by each team.
Only valid for games with 2 teams.
Bug Fixes
Fixed an issue where players were able to gain credit for completing challenges after leaving a game and returning to the hub.
Fixed an issue where players were unable to aim down sights when pressing the right mouse button on PC.
Fixed an issue where players were unable to shoot or swing their pickaxe after respawning in a Boxfight game.
Creative Tools + Phone
Bug Fixes
Fixed an issue where the Overview Map and Minimap could show corrupted textures on Android devices.
Devices
Added additional values to various options for the Round Settings device.
Wood Given Per Round: 15, 20.
Brick Given Per Round: 15, 20.
Metal Given Per Round: 15, 20.
Gold Given Per Round: 15, 20.
Wood Given to Winner of Round: 15, 20.
Brick Given to Winner of Round: 15, 20.
Metal Given to Winner of Round: 15, 20.
Gold Given to Winner of Round: 15, 20.
Bug Fixes
Fixed an issue where the Tracker Device could cause games to crash on multiple platforms.
Added missing tooltips and extra clarifications to some tooltips on various devices.
We use cookies to ensure that we give you the best experience on the site, analyse traffic, and serve ads that help keep the site running. Learn More.