Fortnite Creative Update - v14.60

Posted by Twigsby on 11/18/2020

Creative Update - v14.60

 

Highlights

  • You can now hide the Elimination Feed and mute Elimination Audio to encourage sneaky sniping!

Islands 

  • Updated the Hub Island portal layout to accommodate the recent updates to hub creator guidelines.

Islands Bug Fixes

  • Fixed an issue where the time of day lighting appeared differently on featured islands and personal islands.

Gameplay

  • Added a new option to My Island > Settings
    • Player Elimination Audio: Off, On (Default: On) - causes eliminated players to be despawned silently.
  • Added new options to My Island > UI
    • Hide Elimination Feed: Yes, No (Default: No) - completely hides the elimination feed during the game.
    • Hide Party Eliminations: Yes, No (Default: No) - hides the number of eliminations for each party member in the Party UI during the game.

Gameplay Bug Fixes

  • Fixed an issue where an eliminated player could spectate a player on the enemy team.
  • Fixed an issue where Team Size did not limit the number of players when Join in Progress was set to ‘Spawn Next Round’.
  • Fixed an issue where the sky would flicker on PS4.

Weapons and Items Bug Fixes

  • Fixed an issue where the X-4 Stormwing was de-synced after player interaction.
  • Fixed an issue where husks did not fall off edges to follow players.

Creative Tools and Phone Bug Fixes

  • Fixed an issue where players could not open the Creative Inventory after cutting and pasting a device.
  • Fixed an issue where the Creative Inventory appeared distorted when customizing a device.

Prefabs and Galleries Bug Fixes

  • Fixed a collision issue with the pillar wall asset from the Princess Castle Wall galleries.
  • Fixed an issue with the bush from Winter Variant Foliage Gallery A having a yellow glow.
  • Fixed an issue with a bridge girder asset from the Steel Bridge galleries being difficult to place with the phone.
  • Fixed an issue with some of the Steel Bridge prefabs & galleries placing outside of the preview boundary.
  • Fixed an issue with the bridge street asset from the Steel Bridge set having a misaligned grid snap box.
  • Fixed an issue with assets from the Swamp Cliff Gallery displaying the wrong texture.

Devices

  • Added new options to the Class Selector device.
    • Activation Audio: On, Off (Default: On) - allows the audio effect played when a player changes class to be muted.
    • Zone Audio: On,Off (Default: On) - allows the ambient audio effect for the zone and the audio effects for players entering and leaving the zone to be muted.
  • Added new options to the Mutator Zone device.
    • Selected Team: None, 1-16 (Default: None)
    • Affects Team: Selected, All But Selected (Default: All But Selected)
      • These two options replace the old Safe Team option to allow the zone to affect all teams (Selected Team = None), just the Selected Team, or every team except the Selected Team.
    • Selected Class: None, Any, 1-16 (Default: None)
    • Affects Class: Selected, All But Selected (Default: All But Selected)
      • These two options replace the old Safe Class option to allow the zone to affect all classes (Selected Class = Any), players without a class (Selected Class = None), just the Selected Class, or every class except the Selected Class.
    • Update Selected Team When Receiving From: No Channel, 1-150 (Default: No Channel) - sets the Selected Team on the device to be the same team as the player who instigated the signal.
    • Update Selected Class When Receiving From: No Channel, 1-150 (Default: No Channel) - sets the Selected Class on the device to be the same class as the player who instigated the signal.

Devices Bug Fixes

  • Fixed an issue with the Player Spawn Pad’s lighting being too bright on PS5 during mixed island filters.
  • Fixed an issue where the Mutator Zone Class Selected option was offset by 1.