Battle Royale Update - What's New in v11.50

Posted by Twigsby on 2/5/2020

v11.50 brings a new event and more to Battle Royale! The changes in this update include: 
 
  • The new event starts soon! Check back here later today for more details.
  • In non-competitive playlists, the Launch Pad has been unvaulted.
  • Implemented Unreal Engine’s Chaos physics system, mentioned previously here.
    • At launch, our goal is to ensure that Fortnite still feels like what you would expect. We’ll be closely monitoring your feedback from the in-game Feedback tool for any issues you may be experiencing. 
    • To report issues via the in-game Feedback tool, select Feedback in the main menu and choose Bug. We encourage you to put “Physics” in the subject line and include a concise message in the body that accurately describes the issue(s) you’re experiencing.
Bug fixes:
 
  • Resolved an issue involving some players’ completion of the “Search chests in a single match” Chaos Rising Challenge not being saved.
  • The “Earn Gold Scavenger Medals” Rippley vs. Sludge Overtime Challenge now tracks progress properly.
  • The Sidegrading feature is no longer present in competitive playlists. Its presence in these playlists was unintentional, as noted in our v11.40 post.
  • Resolved an issue involving new players on consoles having difficulty matchmaking after first linking their Epic account.
  • Addressed reports of iOS players activating their device’s swipe-up feature when trying to press inventory buttons.