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4. Ecounomy
4. Ecounomy
By GamingHQ
Commander
Power B.A.S.E. Penny
Power Modulation +
Structures affected by BASE are healed for 11% of max health every 10 seconds
Team Perk
Supercharged Traps
0
x
FOR EACH: Constructor Increases damage of traps affected by B.A.S.E. by 8.5%.
Unlocked by: MEGA B.A.S.E. Kyle (Base Game)
Support Team
Fully Contained
Enemies that melee attack structures affected by BASE take 15 base damage
Requires commander with B.A.S.E.
Electrified Floors
Enemies standing on structures affected by B.A.S.E take 12.7 base energy damage every 5 seconds
Requires commander with B.A.S.E.
Lofty Architecture
B.A.S.E. increases building health by 28.%
Requires commander with B.A.S.E.
Racking Up The Coal
Each R.O.S.I.E. elimination increases R.O.S.I.E. damage by 4%, up to a maximum of 30 stacks
Requires commander with R.O.S.I.E ability
War Of The R.O.S.I.E.
Increases R.O.S.I.E. damage by 25%
Requires commander with R.O.S.I.E ability
Focus
B.A.S.E.
Description
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