Boom goes the BASE

By HeavyBASE MAIN

Commander
Heavy B.A.S.E. Kyle
Feel The Base +

Eliminating enemies standing on structures affected by B.A.S.E. charges B.A.S.E. After 30 charges, B.A.S.E. emits an explosion which knocks back enemies and deals 89 base energy damage in a 5 tile radius

Team Perk
Supercharged Traps
0x
FOR EACH: Constructor Increases damage of traps affected by B.A.S.E. by 8.5%.
Unlocked by: MEGA B.A.S.E. Kyle (Base Game)
Support Team
Avast Mateys
Increases Cannonball Damage by 20%
Gameplay
Electrified Floors
Enemies standing on structures affected by B.A.S.E take 12.7 base energy damage every 5 seconds
Requires commander with B.A.S.E.
Fully Contained
Enemies that melee attack structures affected by BASE take 15 base damage
Requires commander with B.A.S.E.
Mega Base
Increases B.A.S.E. connectivity range by 1
Requires commander with B.A.S.E.
Tough Traps
Increases Trap durability by 17.5%
Gameplay

Focus

B.A.S.E.

Description

Place BASE bteween spawn and objective ideally having the objective effected by BASE to have any stragglers killed by damaging the objective. Spam floors to harvest kills for BASE to charge up and nuke everything.

Votes

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