Just Kyle

By Z0mbieC4tz

Heavy B.A.S.E. Kyle
Feel The Base +

Eliminating enemies standing on structures affected by B.A.S.E. charges B.A.S.E. After 30 charges, B.A.S.E. emits an explosion which knocks back enemies and deals 89 base energy damage in a 5 tile radius

Team Perk
Supercharged Traps
FOR EACH: Constructor Increases damage of traps affected by B.A.S.E. by 8.5%.
Unlocked by: MEGA B.A.S.E. Kyle (Base Game)
Support Team
Base M.D.
Allies standing on structures affected by your B.A.S.E. heal for 3.75 base health every 1 second
Requires commander with B.A.S.E.
Lofty Architecture
B.A.S.E. increases building health by 28.%
Requires commander with B.A.S.E.
Mega Base
Increases B.A.S.E. connectivity range by 1
Requires commander with B.A.S.E.
Power Modulation
Structures affected by BASE are healed for 4% of max health every 10 seconds
Requires commander with B.A.S.E.
Im Just Not User-Friendly
D.E.C.O.Y. reflects 15 base damage back at enemies that melee attack it
Requires commander with D.E.C.O.Y. ability




For all those folks out there who simply don't have enough Kyle in their life, there is now this loadout that claims to be both entirely composed of Kyles, but also a viable enough build focused around the B.A.S.E.. I'd recommend not using this to solo missions as I do not have the resources to prove effectiveness.


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