Perk
Frozen Castle
Enemies standing on structures affected by B.A.S.E. are snared by 15%

Frozen Castle +
Enemies standing on structures affected by B.A.S.E. are snared by 15%. Enemies that damage a structure affected by B.A.S.E. are frozen for 4 seconds. Each enemy can be frozen once every 15 seconds
Abilities
R.O.S.I.E.
Deploy a mountable turret which deals **damage** physical damage per shot and fires **shots** 7 shots per second. R.O.S.I.E. has **ammo** 150 ammo.
D.E.C.O.Y.
Deploy a D.E.C.O.Y. which distracts nearby enemies for **time** seconds.
Bull Rush
Charge forward **distance** 3 tiles, dealing **damage** physical damage to enemies and pushing them away with your shield.
Class Abilities
B.A.S.E.
Place B.A.S.E. to reinforce attached structures with 60 Armor. Extends 4 segments from placement. Placed from trap wheel.
Kinectic Overload
Melee knockbacks and staggers trigger Kinetic Overload, dedaling 25 base Energy Damage to nearby enemies. After melee critical hits, increases Melee Impact Damage by 10% for 5 seconds, up to 5 stacks.