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"This time, I'm in charge." - Gold Knox
School of Hard Knox Questline
Bull Rush drops a mine for every 1 tile traveled. Each mine deals 110 base physical damage in a 0.5 tile radius when triggered.
Demo Derby +
Bull Rush drops a mine for every .5 tile traveled. Each mine deals 275 base physical damage in a 0.5 tile radius when triggered.
Charge forward **distance** 3 tiles, dealing **damage** physical damage to enemies and pushing them away with your shield.
Deploy a device which spews plasma mines for **time**6 seconds. Each mine deals **amount** energy damage.
Deploy a D.E.C.O.Y. which distracts nearby enemies for **time** seconds.
Place B.A.S.E. to reinforce attached structures with 60 Armor. Extends 4 segments from placement. Placed from trap wheel.
Melee knockbacks and staggers trigger Kinetic Overload, dedaling 25 base Energy Damage to nearby enemies. After melee critical hits, increases Melee Impact Damage by 10% for 5 seconds, up to 5 stacks.