Totally Rockin’ Out
Increases Damage by 50% and Melee Attack Speed by 32%, decaying over 8 seconds. Rockin’ Riff also increases your Crit Rating by 160 (decaying over 8 seconds) and Heals for 73 base health.
Axe eliminations have an 11% chance to grant Rockin’ Riff.
Axe eliminations have an 37% chance to grant Rockin’ Riff
Equip a hammer which deals **damage** physical damage per hit and a shield that reduces -5% damage from the front.
Deploy a mountable turret which deals **damage** physical damage per shot and fires **shots** 7 shots per second. R.O.S.I.E. has **ammo** 150 ammo.
Charge forward **distance** 3 tiles, dealing **damage** physical damage to enemies and pushing them away with your shield.
Place B.A.S.E. to reinforce attached structures with 60 Armor. Extends 4 segments from placement. Placed from trap wheel.
Melee knockbacks and staggers trigger Kinetic Overload, dedaling 25 base Energy Damage to nearby enemies. After melee critical hits, increases Melee Impact Damage by 10% for 5 seconds, up to 5 stacks.