Perk
Your Move Creep
D.E.C.O.Y. deals 6 base damage every 1 second to nearby enemies

Your Move Creep +
D.E.C.O.Y. deals 13 base damage every 1 second to nearby enemies
Abilities
D.E.C.O.Y.
Deploy a D.E.C.O.Y. which distracts nearby enemies for **time** seconds.
R.O.S.I.E.
Deploy a mountable turret which deals **damage** physical damage per shot and fires **shots** 7 shots per second. R.O.S.I.E. has **ammo** 150 ammo.
Bull Rush
Charge forward **distance** 3 tiles, dealing **damage** physical damage to enemies and pushing them away with your shield.
Class Abilities
B.A.S.E.
Place B.A.S.E. to reinforce attached structures with 60 Armor. Extends 4 segments from placement. Placed from trap wheel.
Kinectic Overload
Melee knockbacks and staggers trigger Kinetic Overload, dedaling 25 base Energy Damage to nearby enemies. After melee critical hits, increases Melee Impact Damage by 10% for 5 seconds, up to 5 stacks.